These guys are a big part of The Library Project, and their language is a major element of the crossovers that occur between the various Primes. As such, we’ve included a very brief history of the Necanecum after their description. You can read more about the events leading up to it on the Library Theory page.
The Necanecum live along the streams of time flowing between pillars, where they inhabit vast, free-floating cities known as Enclaves. They subsist upon the energy accumulated by souls, which they find while riding upon the inter-panal currents of time alongside those souls moving from pane to pane. However, they do not take so much as to be detrimental the the soul’s journey; only enough to feed themselves. The kind of energy that the Necanecum feeds on dictates its personality and individual traits. Their bodies are comprised of free-floating plates,that can shift in form and appearance, surrounding a misty substance. They will usually have a distinct head plate/head plates, with smaller, shifting plates to convey emotion. Overall, their morphology will be generally humanoid, but it can vary extremely from individual to individual.
The Necanecum have coalesced into three distinct factions, each of these based around the balance of energy harvested from souls. These are: The White, feeding only on positive energy, and averse to causing negative energy (meaning a general sense of goodwill towards pane-based sentients,); The Gray, who have an impartial enough balance of energy to not fit into either of the two more polarized sects; and finally, The Black, who feed entirely upon negative energy, and will take the opportunity to create more negative energy, if it is presented to them. For each of these “sects”, seniority and rank are determined firstly by the purity of that individual’s energy intake. For example, the leaders of each of the three sects are the oldest and “purest” (according to that sect’s distinct definition of pure). The two polar
(White/Black) sects are constantly engaged in conflict; a conflict that almost seems to transcend the meaning of the word, as individual raids or battles can go on for literal ages (as the Necanecum demarcate time through cycles of the Library). When travelling upon the currents of time, Necanecum will occasionally become trapped within a pane, where they are forced to physically manifest.
The true importance of the Necanecum, however, is their life-cycle. At the end of an individual’s life, another extra-panal entity, “The Watcher”, essentially stops the flow of time, and guides the Necanecum from their place of death to a previously ordained pane, where the Necanecum then becomes the catalyst for sentience. This basically means that the individual becomes what makes up the “uniqueness” of an intelligent species. For example, one Necanecum, most likely a Gray (thus explaining our dual potential for good and bad), became the inductor of sentience for mankind. This is referred to as the Necanic Catalyst. The N.C. is introduced when a baseline (non-sentient) species is on the cusp of intelligence, from the death of a specific Necanecum individual. The passing of this individual is timed in such a way as to coincide with the imminent ascendance of a new species, and the predisposition that the species will have is dependent upon that individual Necanecum’s energy balance. So, each sentient species is in essence the extension of a Necanecum’s mind; whole ideologies and civilizations representing thoughts and dreams that had, at one time or another, passed through that individual’s mind before its death.
The Necanecum and Eias
The first Necanecum to “awaken” within this Library was Serazanon, who first encountered the Uborum, whereupon “he” (Necanecum have no gender or sex in the typical sense, but English lacks a proper neutral singular pronoun) was gifted with his name (meaning “little one who speaks/acts/moves quickly” in Uboric) both vocally and symbolically (proto-necanic/lesser Uboric pictograms, would later, and manipulation and simplification become his sigil).
He later met Sanaxal, who first discovered souls, panes, and the consumption of Eias, and Onuhos, who first discovered Ubornier, the Archivist, and the solid Eias that would eventually become the homes of all Necanecum.
Time passed, and as other Necanecum were born or “awaken,” and encountered the Primarchs, the Necacnic language spread, and with that, so did the development of different ideologies, which would eventually evolve into the three Necanic Sects.
Eias, at once sustenance and power source for the Necanecum, was quickly discovered to come in only two forms: Somnier (Negative) and Vialanier (Positive). The Necanecum are able to use eias as a catalyst for abilities: matter manipulation, creation, destruction, travelling quickly, communicating over long distances, to name a few.
However, eias can only do this in some forms; Somnier is better at destruction, travel, and manipulation, whereas Vialanier is better at creation, communication, and alteration (shaping, rather than controlling). Individual Necanecum must ingest the respective form of eias, if they wish to do a particular thing with it. Note that both forms can technically sustain all the abilities, but the balance of how well they can do it depends on the specific ability. For instance, Somnier can technically be used to create matter, but less of it will be produced with the same net usage of Vialanier, but the difference in fast travel only gives a slight edge to Somnier. So, the differences between the two forms naturally leads to the development of differing preferences, as to which powers are more important, and what balance (or imbalance) of the two forms of energy are better for more things.
Thusly, the Necanecum dispersed into different groups. Serazanon came to head those who preferred usage of Vialanier, naming themselves the Viala’Um. Sanaxal heads those who favor Somnier, called the Somne’Um, and Onuhos heads a faction that allows for a balance of both, but in a moderated fashion, so as to keep from falling to either extreme, named the Vvun’Um. These groups be
come more distinct as time goes on; eventually settling out into the three culturally independent sects which compose the vast majority of of the Necanic population in this Library. A number of Necanecum live outside of these , mostly living alone, though technically falling within the definition of the Vvun’Um.
As time passes, the three sects stabilize, and a sort of tripartite states-system emerges, and this, in conjunction with the established sapient life-cycle, the Uiarvoiyr (time flows), etc., marks a “Golden Age” of sorts, wherein the Engine, its constituent Libraries, and all associated entities function exactly as they should, and there are no notable/major attempts by the Outside to destabilize the process.
However, as all things do with the passage of time, this too will end. Soon, the Necanic sects, at the design of malevolent outside forces, will fall into war. This story is detailed in The Prelude, a comic about the Necanecum, which we’ll be releasing more information on in the future.